Publication
Adaptive Compression of Statistically Homogenous Sensory Signals. Computational and Systems Neuroscience (COSYNE) (2017).
Visually indicated sounds. Conference on Computer Vision and Pattern Recognition (2016).
Owens_etal_2016_visually_indicated_sounds_CVPR.pdf (7.57 MB)
Segregation from Noise as Outlier Detection . Association for Research in Otolaryngology (2020).
Scrape, rub, and roll: causal inference in the perception of sustained contact sounds . Cognitive Science (2019).
Generative modeling of audible shapes for object perception. The IEEE International Conference on Computer Vision (ICCV) (2017). at <http://openaccess.thecvf.com/content_iccv_2017/html/Zhang_Generative_Modeling_of_ICCV_2017_paper.html>
A library of real-world reverberation and a toolbox for its analysis and measurement. Annual Meeting of Acoustical Society of America (2017).
Learning mid-level codes for natural sounds. Computational and Systems Neuroscience (Cosyne) 2016 (2016). at <http://www.cosyne.org/c/index.php?title=Cosyne2016_posters_2>
Wiktor_COSYNE_2015_hierarchy_final.pdf (2.52 MB)
Investigating audition with a generative model of impact sounds. Annual Meeting of Acoustical Society of America (2017).
Human recognition of environmental sounds is not always robust to reverberation. Annual Meeting of the Acoustical Society 143, (2018).
Human inference of force from impact sounds: Perceptual evidence for inverse physics. Annual Meeting of the Acoustical Society 143, (2018).
Environmental statistics enable perceptual separation of sound and space. Speech and Audio in the Northeast (2016).
Co-occurrence statistics of natural sound features predict perceptual grouping. Computational and Systems Neuroscience (Cosyne) 2018 (2018).
Auditory Perception of Material and Force from Impact Sounds. Annual Meeting of Association for Research in Otolaryngology (2017).
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