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ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation. arXiv (2020). at <https://arxiv.org/abs/2007.04954>
A perceptually inspired generative model of rigid-body contact sounds. Proceedings of the 22nd International Conference on Digital Audio Effects (DAFx-19) (2019).
Scrape, rub, and roll: causal inference in the perception of sustained contact sounds . Cognitive Science (2019).
Human inference of force from impact sounds: Perceptual evidence for inverse physics. Annual Meeting of the Acoustical Society 143, (2018).
Human recognition of environmental sounds is not always robust to reverberation. Annual Meeting of the Acoustical Society 143, (2018).
Auditory Perception of Material and Force from Impact Sounds. Annual Meeting of Association for Research in Otolaryngology (2017).
Generative modeling of audible shapes for object perception. The IEEE International Conference on Computer Vision (ICCV) (2017). at <http://openaccess.thecvf.com/content_iccv_2017/html/Zhang_Generative_Modeling_of_ICCV_2017_paper.html>
Investigating audition with a generative model of impact sounds. Annual Meeting of Acoustical Society of America (2017).
A library of real-world reverberation and a toolbox for its analysis and measurement. Annual Meeting of Acoustical Society of America (2017).
Environmental statistics enable perceptual separation of sound and space. Speech and Audio in the Northeast (2016).
Statistics of natural reverberation enable perceptual separation of sound and space. Proceedings of the National Academy of Sciences 113, E7856 - E7865 (2016).