A new model of vision [MIT News]

March 4, 2020

Computer model of face processing could reveal how the brain produces richly detailed visual representations so quickly.

Anne Trafton | MIT News Office

When we open our eyes, we immediately see our surroundings in great detail. How the brain is able to form these richly detailed representations of the world so quickly is one of the biggest unsolved puzzles in the study of vision.

Scientists who study the brain have tried to replicate this phenomenon using computer models of vision, but so far, leading models only perform much simpler tasks such as picking out an object or a face against a cluttered background. Now, a team led by MIT cognitive scientists has produced a computer model that captures the human visual system’s ability to quickly generate a detailed scene description from an image, and offers some insight into how the brain achieves this.

“What we were trying to do in this work is to explain how perception can be so much richer than just attaching semantic labels on parts of an image, and to explore the question of how do we see all of the physical world,” says Josh Tenenbaum, a professor of computational cognitive science and a member of MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) and the Center for Brains, Minds, and Machines (CBMM).

The new model posits that when the brain receives visual input, it quickly performs a series of computations that reverse the steps that a computer graphics program would use to generate a 2D representation of a face or other object. This type of model, known as efficient inverse graphics (EIG), also correlates well with electrical recordings from face-selective regions in the brains of nonhuman primates, suggesting that the primate visual system may be organized in much the same way as the computer model, the researchers say.

Ilker Yildirim, a former MIT postdoc who is now an assistant professor of psychology at Yale University, is the lead author of the paper, which appears today in Science Advances. Tenenbaum and Winrich Freiwald, a professor of neurosciences and behavior at Rockefeller University, are the senior authors of the study. Mario Belledonne, a graduate student at Yale, is also an author.

Inverse graphics

Decades of research on the brain’s visual system has studied, in great detail, how light input onto the retina is transformed into cohesive scenes. This understanding has helped artificial intelligence researchers develop computer models that can replicate aspects of this system, such as recognizing faces or other objects.

“Vision is the functional aspect of the brain that we understand the best, in humans and other animals,” Tenenbaum says. “And computer vision is one of the most successful areas of AI at this point. We take for granted that machines can now look at pictures and recognize faces very well, and detect other kinds of objects.”

However, even these sophisticated artificial intelligence systems don’t come close to what the human visual system can do, Yildirim says.

“Our brains don’t just detect that there’s an object over there, or recognize and put a label on something,” he says. “We see all of the shapes, the geometry, the surfaces, the textures. We see a very rich world...”

Read the full article on MIT News using the link below.