|Title||Efficient inverse graphics in biological face processing|
|Publication Type||Journal Article|
|Year of Publication||2020|
|Authors||Yildirim, I, Belledonne, M, Freiwald, WA, Tenenbaum, JB|
Vision not only detects and recognizes objects, but performs rich inferences about the underlying scene structure that causes the patterns of light we see. Inverting generative models, or “analysis-by-synthesis”, presents a possible solution, but its mechanistic implementations have typically been too slow for online perception, and their mapping to neural circuits remains unclear. Here we present a neurally plausible efficient inverse graphics model and test it in the domain of face recognition. The model is based on a deep neural network that learns to invert a three-dimensional face graphics program in a single fast feedforward pass. It explains human behavior qualitatively and quantitatively, including the classic “hollow face” illusion, and it maps directly onto a specialized face-processing circuit in the primate brain. The model fits both behavioral and neural data better than state-of-the-art computer vision models, and suggests an interpretable reverse-engineering account of how the brain transforms images into percepts.
|Short Title||Sci. Adv.|
- CBMM Funded